@mosspassion wrote:
Hello all,
I'm using the latest nightly build to load a vector of ~9000 images. In of_v0.9.3 my vector does not have a problem allocating, but unfortunately this nightly build is the only build that will run ofxThreadedVideo, an addon I'm definitely going to use.
The allocation stops at 4096 images. In the of_v0.9.3 you can see it hiccup at 4096, but then continue.
Now, if you want to talk about why this nightly build is the only one that will allow me to use ofxThreadedVideo, then we'll talk about that too, but this alloction error seems like a more pressing issue because the nightly build has been changed for the better to allow ofxThreadedVideo to work. But, the
vector.push_back(ofImage())allocation error is something that has broken in the nightly (I've tried all this on of_v0.9.4 - thevector.push_back(ofImage())works, but the ofxThreadedVideo still does not)I'll upload my current code to my github (in the tSNE one, but it's not updated yet) in a couple hours.
Cheers,
nick
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