@Marion wrote:
Hi there,
I was working on an app with of 0.8.4 and I upgrade to 0.9.3.
Now the app crash on some users' computer : windows 8, intel graphics 3000 ( I know, this is bad...), opengl 3.0
This is the main code (simplify) :
int main(int argc, char **argv){ ofSetLogLevel(OF_LOG_VERBOSE); ofGLFWWindowSettings settings; settings.width = 1024; settings.height = 768; settings.windowMode = OF_WINDOW; ofCreateWindow(settings); ofApp *app = new ofApp(); app->setWindowSize(settings.width, settings.height); ofRunApp( app ); }I found the crash appears on ofCreateWindow(settings);
After research and a lot of print (I can test only with a release I give to the user), the crash appears in ofUtils.cpp on this line :
nanoseconds = (counter.QuadPart % freq.QuadPart)*1000000000/freq.QuadPart;I comment that and discover a new crash in ofMainLoop.cpp on this line :
shared_ptr window = shared_ptr(new ofAppGLFWWindow());The app doesn't even pass in the ofAppGLFWWindow constructor.
I also tried to add setGLVersion() but wathever I pass, nothing change.
I can't figure out the issue. On my computer, all works good.
I'm wondering if this is an opengl issue ? (I had a lot of issue with those graphic cards with another app)
Or is this a known issue ?
Or something I'm doing wrong ?Thanks a lot for any help
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