@johansonjj wrote:
I have an issue with ofPixels: both on Win10 and Lubuntu
the maximum size I can allocate is 8191x8191. Windows reports
GL_MAX_TEXTURE_SIZE to be 16384. Is there a special reason for this limit? I assume that ofPixels is not bound to any gpu texture memory at all and gets completeley allocated on the heap, right?
I can allocate much larger chunks of memory than 8191x8191x4 with malloc on the heap without issues.
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