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Orthogonal projections with ofEasyCam

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@chaosct wrote:

Hi all,

I am trying to use ofEasyCam with an orthogonal projector for an application that allows manipulating objects in space. When I activate orthogonal projection, the target of the camera is placed at the bottom left, instead of the center of the ofRectangle passed in draw.

Is anyone actively using ofEasyCam or ofCamera with the orthogonal setting? Either I am doing something wrong or there is a bug somewhere.

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