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Using ofTrueTypeFont when using Kinect v2

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@Koshka wrote:

I’m working with the Kinect v2 to capture the skeleton. And then I tried to draw a time counter on the screen using ofTrueTypeFont by printing time. But I’ve just realized that ofTrueTypeFont has been decreasing frame count with a considerable amount which makes my application so slow.

How can I print styled text without any loss? sorry my english. :stuck_out_tongue:

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