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openGL Incorrect API Use | RenderDoc compatibility

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@action wrote:

Hi All. :grinning:

I’m trying to inspect\debug my program with RenderDoc and I can only get little few information.
The vertex information is missing, the buffers appear empty, cannot inspect attributes…

I realized that every OF project I run with RenderDoc has the following warning:
Warning! Core profile not explicitly required, compatibility profile is not supported.
And the error terminal is full of:
Incorrect API Use High Undefined 0 No vertex shader bound at draw!

I’ve tried other openGL projects (none OF ones) and the inspector runs smoothly.

Is anyone having similar issues?
Does anyone have experience using RenderDoc + OpenFrameworks?

Please, any comment on this?

Greetings?

// -----------------------------------------------------------------------------------
I’m running the OF github version at 0.11.0-master.
RenderDoc release 1.7.
Linux archlinux 5.6.6-arch1-1
Intel® Core™ i7-6500U
NVIDIA GeForce 940M

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