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Software running at slug-speed 1 to 2 fps

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@colibrim wrote:

Hi there, this is my first post, after my first program in OFX.
I friend of mine made a program which I'm continuing and I got to the first BUG, can someone please help me?

The program is an interface to receive serial information from an arduino and send from it MIDI triggers. It is a rather simple program that has its own protocol with only 12 bytes that graphs it and has an onset tracker that triggers a note when the sensor values goes above a threshold.
I only use, MIDI, GUI, XML Addons...
I compiled it using OpenFrameWorks 0.8.4 and XCode 6.2 running on a OS X 10.9.5, where I chose as Base SDK OS X 10.9 (Mavericks).

It was all ok running on my old mac book pro It didn't get up to 60 fps, as intended. But ran rather well at 30 fps. The problem started when I installed it in a much faster Macbook pro retina, with a lot more RAM and faster processor. Everytime I run it there, it it stays around 1 or 2 fps... This other macbook is running also with Mavericks, 10.9.3 though...
Does anyone have a clue of what might be going on?

I can't update this other macbook to the same os x version as mine, Now I can only upgrade it to El Capitan, and since it is used with some old peripherals that didn't update the drivers, its to risky to get up to 10.11...

Hope someone can help me...
Cheers

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